![]() The level design would be extremely open. I'd make it possible to go a bit faster than you did in the Adventure games a bit though. I just feel this play style is more accessible and more open to other characters. No offense to the boost formula in general though. Or at least more rewarding for the developers who spend so much time making environments that the players zoom by in a nanosecond. Dare I say it'd be easier than creating a boost game. I say, "similar" because it's 2017 now and updating it to fit with something that would come out in 2017 wouldn't be that hard to do. Gameplay: I'd definitely go for something similar to how Sonic controlled and moved in the Adventure games. I want it to feel as natural as possible. Mostly in a way that doesn't force it to happen either. Making sure they got their own time to shine or do something of consequence would be the goal. Each character would have their own personal motivation, even if they acted as a part of a team. They're essentially like the marines from One Piece because those crazy fuckers are the kind of military you'd expect to just exist in Sonic's world without much explanation behind their powers.ĭetailing about different plot aspects would largely fall upon one writer who knew what the hell he was doing. Everyone is strange looking and everyone has strange powers, including the people in G.U.N. Or perhaps it'd just be a really well-done, self contained war-like effort, only the kind you'd see in a Sonic game with weirdoes fighting one another. Basically it's like what Sonic Forces is doing, only the game is about his rise and I suppose the sequel would be about stabilizing things so that the heroes could get some push back. Just like in Eggman's Dozen, he's rounding up his own Suicide Squad to take down Sonic and the others and is orchestrating an uprising that sees his rise to power and his empire taking over. What do you guys want? Be sure to post!Ī Dream Sonic game eh? As in I don't have to take into consideration things that happen in real-life, grievances with development time, the direction and the Iizuka-ness of the series? Oh hell yeah, let's get it on then. ![]() Basically, I want a giant, awesome, huge classic sonic adventure. Hopefully this includes all zone transitions too. While I didn't mind Mania tying into Forces, I think the mania team could probably create a story as awesome as 3K's. Finally, I would want the team to have full control on the story they make. ![]() Perhaps even bring back a 3rd act? As long as it has a separate music track and gimmicks + background like the current act 1 and 2. She is awesome, and a great fan character. Tons of zones, bring back multiple sets of emeralds, and other things that can be done with a bigger budget and team. Bring back everyone who worked on mania, as well as give the mania team more time, money, and maybe even some more people to work on the game. Pretty simple topic, but what would you guys include or have in your dream sonic game, if you got to choose everything that went into it? Heres what I would want!
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